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Insurrection: Cyborgs Awakening - Concept Art

This is my first take on a more professional level, simulating company teamwork hand to hand with my art colleagues, designers, programmers and in collaboration with Berklee musicians. It was quite a hard year and full of work, going through all areas of game development, preproduction, production and postpo. but it was worth it thanks to everyone who helped us and especially our producers. I hope you like it:)

This is the game cover! Wanted to give those 80's videogame artcover vibes. Really proud of the result :)

This is the game cover! Wanted to give those 80's videogame artcover vibes. Really proud of the result :)

But first, our group and I had to decide on a artstyle for the game, so we made attempts of what we want. This is my take on the style test, featuring the beautiful Hoyeon Jung in her role in Squid Game!

But first, our group and I had to decide on a artstyle for the game, so we made attempts of what we want. This is my take on the style test, featuring the beautiful Hoyeon Jung in her role in Squid Game!

So here he is! Concept art of TH-3000, the protagonist of 'Insurrection: Cyborgs Awakening'. He is a cool robot ready to kick some cyborgs asses and save Beat Bay City!

So here he is! Concept art of TH-3000, the protagonist of 'Insurrection: Cyborgs Awakening'. He is a cool robot ready to kick some cyborgs asses and save Beat Bay City!

Turnaround of our chrome hero!

Turnaround of our chrome hero!

These are the early thumbnails of the character, it's giving 80s human with robotic parts but not 100% RoboCop. So after the feedback of our producers I made another batch of sketches.

These are the early thumbnails of the character, it's giving 80s human with robotic parts but not 100% RoboCop. So after the feedback of our producers I made another batch of sketches.

It was very important that he looked like a robot because, since the enemies would be cyborgs, the player had to differentiate them quickly. This is the choosen design :)

It was very important that he looked like a robot because, since the enemies would be cyborgs, the player had to differentiate them quickly. This is the choosen design :)

Color ideas for TH-3000. Only two were chosen, one for P1 and one for P2.

Color ideas for TH-3000. Only two were chosen, one for P1 and one for P2.

These are the 3D renders of the character with his color variations:)

These are the 3D renders of the character with his color variations:)

I decided to add a little set of posters I drew for assets in-game, hope you like it!

I decided to add a little set of posters I drew for assets in-game, hope you like it!

My environment concept art of Lvl 03 of Insurrection . I had to make a drawing based on the POV of the camera in-game (beat em' up)
This is one of my very first attempts with landscapes, so any constructive feedback is well received.

My environment concept art of Lvl 03 of Insurrection . I had to make a drawing based on the POV of the camera in-game (beat em' up)
This is one of my very first attempts with landscapes, so any constructive feedback is well received.

Thumbnails for the scene :)

Thumbnails for the scene :)

Trailer!!

Presentation of our game with Eurogamer Spain!

Steam screenshot!

Steam screenshot!